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6 Pillars Supporting Better and Easier UX

source:uxmastery.com


When an entire design team joins hands together and work in the process of making a product that provides user expected experience that is what developing UX design is. Ux in the time being has become a very important aspect of the development process.UX  designers try hard and more to create products that fulfill all the needs of the users and satisfy them completely. The term UX is often considered as “user interface” or usability but in reality, these two terms are the subset of user experience and UX is a much more vast concept than them.


Products that are designed to have a great UX not only focus on designing it but also integrate a lot of terms such as easiness, efficiency, understanding, and fun too. Designing a good UX  and fulfilling the requirement is not an easy task and thus UX designers have to work out of their way and generate desirable outcomes. 

But then the question rises what does make a good UX?

A good UX is like a solid beam that tends across an organization, that beam is not floating in the air rather its upheld by six solid pillars.



Six pillars supporting better and easier UX

source: Google


1.  Strong UX team:

A capable Ux team will contribute to their highest in making a better UX design that can stand out and comfort the user. They cover each and every important aspect and work efficiently in the areas of designs, content, and research. Every individual in the team will use his own expertise and mastery in the field to make things best.


2. Support:

A good and high-level executive and management support has a better understanding of UX and can avail it whatever it needs in effective ways which can scale from providing leadership or project management techniques to guiding with a better vision and budget. A good support team helps in research and also provides sufficient skilled people and consultants whenever needed.


3. User-focused Team:

A good user-focused cross-functional team is what is required, which aims and focuses on the requirements and expectations of users and works deliberately to achieve them. Every individual can have a different vision and understanding towards the user experience and put efforts to work for a positive user experience and thus each one of them can hold a vision to achieve the same.


4. Resources:

To do any task the first and foremost thing required is sufficient resources and staff to complete it. Unavailability of resources can break any task and stop its smooth functioning thus proper resources whether it would be materialistic or more importantly of human resources must be availed constantly. A very general UX rule of thumb stated by the NN group is--” One UX person for every nine people writing code”.


5. Process:

An efficient process development team can contribute a lot to designing a good UX as it can group up all the required UX activities. It can help in effectively managing the process of not only coding and QA but also design and research. But if the process models used are scrum and waterfall it does not help much in Ux design but iterative process models assist a lot in UX and should be adapted.


6. Schedule:

The project schedule assists in the iterative design and process. It helps in scheduling each and every task that must be completed. Iterative design helps in creating the design in iterations. Because of the iterative design concept, things which are important and are required by the client urgently can be created first and things that are hard to develop and needs more prototyping can be developed later and the rest of the work can be resumed.


Source: Interaction Design Foundation


When all of these factors are met by the developers and all these pillars come to the same height than a good UX design can be seen and make it an efficient outcome in the end. We will conclude with some powerful words by Don Norman, inventor of the term “User Experience”--


“Think through all the stages of a product or service - from initial intentions through final reflections, from the first usage to help, service, and maintenance. Make them all work together seamlessly”.


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