Source: pixabay.com
"When it comes to innovation, the business has much to learn from design. The philosophy in design shops is, 'try it, prototype it, and improve it."
By Roger Martin
What is prototyping?
A prototype is a high fidelity representation of the ultimate app. In fact, it mimics almost the exact user experience/UX as the real interactive app. It allows the stakeholders to extensively test and introduce new ideas if required since they are dealing with a working model with features like hyperlinks and even clickable buttons. The great thing about prototyping is that we can easily identify and predict design and usability problems without even writing a single line of code!
Choosing the right tool:
There's an array of free and paid prototyping tools available in the market. Selection should be based on factors like:
What does the client want?
Does it allow collaboration with other fellow designers in the team?
Is it affordable?
The key features it offers?
What is the level of skill required to use it effectively?
Source: unsplash.com
8 best prototyping tools for UX/UI designers:
Source: unsplash.com
Sketch:
Easy to use.
Vector-based design tool focusing on UI design.
Collaboration features offered(limited).
Compatible with Mac only.
30-day free trial.
Adobe XD:
Minimalistic, easy to use.
Page linking and drag and drop feature available.
Simple voice interactions supported.
Windows OS and Mac are compatible with this platform.
Free for Creative cloud users.
Balsamiq:
Built-in UI components and icons available.
Integration with JIRA and Confluence allowed.
Limited collaborative options.
Platform compatible with web, Mac, and Windows OS.
Designs can be shared with PDF or PNG images.
30-day free trial.
Justinmind:
Flexible.
Can be used offline.
Compatible with Mac and Windows OS.
Medium to high intricacy.
30-day free trial.
Axure:
A vast library of components.
Create prototypes from scratch.
Different fidelity levels.
Easy collaboration.
Harder to use and learn for new designers.
Compatible with Mac and Windows OS.
30-day free trial.
Origami:
Used predominantly for iOS apps. Integrated with Apple's quartz composer.
"Export to Code" feature.
Plugins for Sketch and Photoshop.
Doesn't let the client comment directly on project or versioning history.
High fidelity outputs without writing codes.
Free.
Moqups:
Built-in library of predesigned icons, widgets, and smart shapes.
Easy organization.
Integrate Dropbox, Google Drive, and Slack.
Difficult to learn.
30-day free trial.
Framer:
The extensive component library provided.
Community support like Dropbox, Snapchat, Twitter, etc available.
Codes related to all components can be direct
used.
Compatible with Mac only.
14-day free trial.
Source: Unspash.com
Conclusion:
These are the prototyping tools that every UX/UI designer should consider trying. Choosing the right tool is of importance as it increases your efficiency with minimum effort.
There is no one size fits all situation here so the suggestion would be to take your chances and play around with as many tools as you can until you find the one that works for you.
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